{"id":161177,"date":"2023-05-06T16:15:52","date_gmt":"2023-05-06T15:15:52","guid":{"rendered":"https:\/\/www.techweekmag.com\/?p=161177"},"modified":"2023-05-06T16:15:52","modified_gmt":"2023-05-06T15:15:52","slug":"nvidia-introduced-a-new-texture-compression-algorithm","status":"publish","type":"post","link":"https:\/\/www.stereoindex.com\/tech\/computer\/nvidia-introduced-a-new-texture-compression-algorithm\/","title":{"rendered":"NVIDIA introduced a new texture compression algorithm"},"content":{"rendered":"<p>NVIDIA has officially unveiled its latest texture compression algorithm, which naturally uses AI-based technology and the latest neural networks to achieve maximum efficiency. The green companies have already stated that their development is primarily focused on the ever-growing memory requirements of the hardware component of computers (we are talking about video cards), which are required to store textures in high resolution, as well as many properties and attributes associated with these textures. to render graphics with high fidelity.<\/p>\n<p>The technology is called Neural Texture Compression or NTC, and NVIDIA claims that this development allows you to get four times higher resolution (16 more texels) than block compression (Block Compression), which is a completely standard texture-based compression GPU.\u00a0It is block compression that is now actively used in a wide variety of projects where it is necessary to compress textures and graphic components, and the latest NVIDIA algorithm, according to the official publication of the company, works much better.\u00a0However, it is also much more complex on a technical level.<\/p>\n<figure id=\"attachment_161179\" aria-describedby=\"caption-attachment-161179\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-161179\" src=\"https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1.webp\" alt=\"Nvidia is confident that its technology based on artificial intelligence can save the video game market\" width=\"2145\" height=\"1130\" srcset=\"https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1.webp 2145w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-1200x632.webp 1200w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-1920x1011.webp 1920w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-770x406.webp 770w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-1536x809.webp 1536w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-2048x1079.webp 2048w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-224x118.webp 224w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-561x296.webp 561w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-1122x591.webp 1122w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-265x140.webp 265w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-531x280.webp 531w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-364x192.webp 364w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-728x384.webp 728w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-608x320.webp 608w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-758x399.webp 758w, https:\/\/www.stereoindex.com\/tech\/wp-content\/uploads\/2023\/05\/nvidia_1-1152x607.webp 1152w\" sizes=\"auto, (max-width: 2145px) 100vw, 2145px\" \/><figcaption id=\"caption-attachment-161179\" class=\"wp-caption-text\">Nvidia is confident that its technology based on artificial intelligence can save the video game market<\/figcaption><\/figure>\n<p>The company explained that the technology represents textures in tensor format (three dimensions), without using any of the assumptions that are usually involved in block compression.\u00a0Also, the developers of the technology note that random and local access are the most important feature of the NTC algorithm &#8211; when compressing textures based on the GPU, it is very important that textures can be accessed quickly with minimal delays even if the technology with the highest compression ratio is used.\u00a0This is exactly what NVIDIA engineers managed to achieve.<\/p>\n<blockquote><p>\u201cNeural textures can be rendered in real time using up to 16 times more texels than block compression, and 4K content is rendered at just 1.15ms on the RTX 4090,\u201d from the official blog NVIDIA company.<\/p><\/blockquote>\n<p>But the main advantage of the new solution compared to block compression algorithms is that NTC does not need to use special hardware.\u00a0The new algorithm uses only matrix multiplication methods that can be performed on the power of modern GPUs.\u00a0This makes the algorithm much more practical and functional, since it has fewer restrictions when working with memory.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NVIDIA has officially unveiled its latest texture compression algorithm, which naturally uses AI-based technology and the latest neural networks to achieve maximum efficiency. The green companies have already stated that their development is primarily focused on the ever-growing memory requirements of the hardware component of computers (we are talking about video cards), which are required [&hellip;] <a class=\"g1-link g1-link-more\" href=\"https:\/\/www.stereoindex.com\/tech\/computer\/nvidia-introduced-a-new-texture-compression-algorithm\/\">More<\/a><\/p>\n","protected":false},"author":10404,"featured_media":161178,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1518],"tags":[779],"class_list":["post-161177","post","type-post","status-publish","format-standard","has-post-thumbnail","category-computer","tag-news"],"acf":[],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/posts\/161177","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/users\/10404"}],"replies":[{"embeddable":true,"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/comments?post=161177"}],"version-history":[{"count":0,"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/posts\/161177\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/media\/161178"}],"wp:attachment":[{"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/media?parent=161177"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/categories?post=161177"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.stereoindex.com\/tech\/wp-json\/wp\/v2\/tags?post=161177"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}